- Pedagogy in Game-Based Learning – Tips to align ID strategies in Learning Games –
- The grassroots of learning – The Internet is the perfect vehicle for explaining the concept of rhizomatic learning.
Posts Tagged games
- 150 Geeky Media People You Should Be Following on Twitter | GeekDad | Wired.com – An interesting list. Who knows, if I add some of these (John Cleese) maybe I will find my Twitter feed worth following again…
- KODU Game Lab – Microsoft has a new tool for your budding game developers at home…
- Technology Review: Market Watch: Convergence Is King – On in a series of articles Tech Review has on "The Future of Media". Convergence marches on. A great summary quote from the article: "The key technical characteristic of what works is the ability to facilitate consumers' desire to read, watch, or listen to any content they want, anywhere, anytime."
- Invent Your Own Computer Games with Python – An educational diversion for the budding computer programmers in your family!
- Sakai – Collaboration and Learning Environment for Education – Sakai is a free and open source online Collaboration and Learning Environment. Many users of Sakai deploy it to support teaching and learning, ad hoc group collaboration, support for portfolios and research collaboration.
- Researchers mull gaming’s impact on learning – The power of game playing in learning is well established. New research shows how it continues to hold true for those "horrible" video games. From the article: "Studies suggest the benefits of playing video games go well beyond thrills. One study even looked at whether playing "World of Warcraft," the world's biggest multiplayer online game, can improve scientific thinking. The conclusion? Certain types of video games can have benefits beyond the virtual thrills of blowing up demons or shooting aliens.