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Learn to Adapt Links for October 31st through November 4th

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Learn to Adapt Links for October 27th through October 29th

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Learn to Adapt Links for October 15th through October 23rd

  • Social Media Classroom – The Social Media Classroom (we’ll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes—integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos.
  • Productivity 2.0: How the New Rules of Work Are Changing the Game | Zen Habits – Interesting post from Leo Babauta of Zen Habits. Despite the grating "Productivity 2.0" moniker, he raises some very good points about how technology empowers individual performance. Some of the ideas will be difficult inside incumbent organizations, but they do approach ideal performance. His "Just Start" echoes my long standing mantra of "Just Do It" (props to Nike) and I echo his "Don't multi-task" in my other mantra "Muli-tasking Kills". He also touches on the well established them of moving from hierarchy to wirearchy.

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Learn to Adapt Links for September 29th through September 30th

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Learn to Adapt Links for September 18th through September 21st

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Learn to Adapt Links for August 24th through August 26th

  • Sakai – Collaboration and Learning Environment for Education – Sakai is a free and open source online Collaboration and Learning Environment. Many users of Sakai deploy it to support teaching and learning, ad hoc group collaboration, support for portfolios and research collaboration.
  • Researchers mull gaming’s impact on learning – The power of game playing in learning is well established. New research shows how it continues to hold true for those "horrible" video games. From the article: "Studies suggest the benefits of playing video games go well beyond thrills. One study even looked at whether playing "World of Warcraft," the world's biggest multiplayer online game, can improve scientific thinking. The conclusion? Certain types of video games can have benefits beyond the virtual thrills of blowing up demons or shooting aliens.

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Learn to Adapt Links for August 18th

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Learn to Adapt Links for July 9th through July 16th

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Learn to Adapt Links for July 6th through July 7th

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Learn to Adapt Links for June 23rd through June 27th

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